package net.minecraft.util;

public class MovementInput {
	/**
	 * The speed at which the player is strafing. Postive numbers to the left and
	 * negative to the right.
	 */
	public static float moveStrafe;

	/**
	 * The speed at which the player is moving forward. Negative numbers will move
	 * backwards.
	 */
	public static float moveForward;
	public boolean jump;
	public boolean sneak;

	public void updatePlayerMoveState() {
	}
}
